In the first killing floor their outfits more resembled that of a doctor while in killing floor 2 they look more like butchers.
Killing floor king fleshpound constant rage.
Initially he was just the boss of the weekly outbreak poundemonium but soon became a full fledged boss in survival mode as well.
The fleshpound is quick to anger and will swiftly charge into the fray if it cannot get into range to attack.
While enraged king fleshpound can damage other zeds when charging so they will attempt to get out of his way.
Enraged king fleshpound will calm down as soon as it land a hit.
The most notable mechanic with the fleshpound is that it will enrage after sustaining a certain amount of damage.
The fleshpound is also able to speak with a distorted voice in a robotic manner.
It has spiked gauntlets mounted on it s arms that spin and shred whatever they come in contact with.
King fleshpound was the third boss enemy added to killing floor 2.
Most notably they have a glowing core on their chest which indicates their level of aggression and pumps.
The scrake is a giant specimen in killing floor 2.
It is a taller and stronger version of its normal counterpart that also uses unique whirlwind ground pound explosion and chest beam attacks and spawns a set of outbreak exclusive minions named quarter pounds.
The fleshpound is the most powerful specimen outside of the bosses and appears in all killing floor games.
Los and hits performed during the king fleshpound s calm phase has no effect on the next rage starting time.
It is by far the most durable specimen on the roster.
The fleshpound is a giant specimen in killing floor 2.
The king fleshpound is one of the four bosses faced at the end of a standard killing floor 2 survival game and also a boss of poundemonium weekly outbreak.
The fleshpound appears as an extremely muscular and tall figure with many metal plates on it.
It is classified as a large enemy and is considered extremely high threat.
Scrakes appear as muscular and huge humanoids with a surgeon s mask over their face in addition to a bloodied apron that they wear on their bodies.
Rage begins when king fp takes 276 points of accumulative damage.
It will only calm down after dishing out pain.
It is classifed as a large enemy and is considered to be of extremely high threat.
While raging it is capable of damage other zeds that get in it s way.
Frustration time random between 10 14 seconds.