Incursion settings players can switch between the classic teleport movement and the newly enhanced free move with control theater.
Killing floor incursion movements.
To get the most out of killing floor.
It s also bloody.
In solo or co op mode travel diverse environments from creepy farmhouses to the catacombs of paris in order to uncover who.
Or what is behind the zed menace.
Incursion i d recommend free movement there s quite a lot to see in the game and there s a big focus on exploration so it always feels a lot more immersive to actually move around freely as opposed to zipping around spot by spot.
The former is the most common locomotion for vive users i believe.
Killing floor incursion will have free movement according to a user going by the name of tripwire s president.
Incursion is a fully realized multi hour story driven adventure with an additional endless mode.
Incursion emphasizes the physical dimension of its virtual world delighting in the tactile qualities of vr and making the most.
Within the killing floor.
The update adds the following.
The update is deployed on all supporting platforms 1 00 6 on steam oculus 1 05 for psvr.
Incursion tripwire had to solve all of the aforementioned navigation issues and more.
Incursion looks great it s right up there as one of the best looking titles on psvr and i suspect it plays a lot better in co op a mode i didn t get time to test.
Furthermore the graphics really take a beating when using locomotion e g you can see level of detail increasing in discrete steps instead of continous as you move.
Hi do you have any plans on implementing the ability to walk towards where your hand is poiting instead of walking towards where your head is pointing.
You have to move around in a large virtual space.
Killing floor incursion will have free movement according to a user going by the name of tripwire s president.
For those already comfortable moving in vr the control theater overlay can also be disabled completely while using free move.
Added the espire control theater functionality revamped free move to a physics based system reworked all levels to support the new free move system according to.