It doesn t change with difficulty.
Killing floor 2 xp per level.
All berserkers specialize in close combat weaponry but their skill choices let them focus on either being a damage resistant dreadnaught who refuses to go down or a fleet footed skirmisher dishing out violence by the truckload.
Only welding will be giving xp unsealing will not.
Similar to berserkers survivalists also receive an additional xp rewards when killing zeds that are close to player s teammates not further than 2 meters away.
The berserker is the shield that keeps zeds away from your squad by cutting them down like a rapid lawnmower.
Prestige 1 multiplies all earned xp during the game by x1 3 prestige 2 by x1 35 prestige 3 by x1 4 prestige 4 by x1 45 and prestige 5 by x1 5.
Survivalists receive bonus xp for killing clots just like swat players.
Xp is not cumulative so after you have gained 2640 xp to get to level 1 you then need to gain 2917 xp to get to level 2 not 277.
Reach level 15 support.
Reach level 20 support.
Reach level 25 support.
Xp objectives dealing support weapon damage.
Supports receive bonus xp for welding doors.
Do you need a 2 modified file gp trader arch upk and gp s.
Every next level requires players to gain more xp points than previous one as such leveling from level 1 to 21 takes about as much xp as leveling from level 21 to 25.
This chart below shows how much xp you get on top of the base xp reward for killing a particular zed.
Fully welded door has 1500 hp.
Reach level 10 support.
Even though you get xp for each 510 door hp welded it doesn t mean that you will only get xp twice from sealing the door from 0 to 100 510 510 510 1500.
Killing floor 2 perk.
510 is when your door hp welded counter resets and xp added.
Killing floor 2 fast level perk fast five level prestige perk.