Personally i can t help but think the swat s just there to let other perks carry an automatic weapon alongside their tier 4 and medic pistol.
Killing floor 2 swat good.
Imagine how good the game would be if i.
Swat is good for the kfp.
Swat practically starts off with an sa80.
The bullet hose nature of the swat s weapons leave the zeds no chance to stand their ground for long.
Anything new is exciting to play with.
Those quarterpounders drop really fast from the kriss.
His early game is a lot better than other perks and i feel as if the commando was never good with big zeds in the first place even with the scar.
If swat does everything better or am i missing something.
But i mean in kf2.
The thing i am wondering after the swat update is what is the purpose of commando now.
Keep in mind this is my opinion there s a reason why i put a question mark there d it s up for debate in the comments on whether or not the swat is useless.
The swat is a well rounded zed killing machine specializing in sub machine gun usage.
So i went through the data sheet desert kitsune marlfox posted and did a little math for the curiosity s sake.
As a commando you usually stick with scar ak used 20 ammo skill 25 dmg skill 25 passive dmg ak 270 366 ammo 40 60.
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For other bosses you can keep trash off your teammates and try to stun the bosses when their health is low with the grenades.