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Killing floor 2 stun power.
If you could answer these at all i would be so grateful.
Base damage x1 9 base weight 2.
These weapons put a devastating amount of destructive power in your hands as long as you ve got the dosh to afford them.
You need to keep hitting them to cause them to be stunned.
Stun power 20.
Base damage x1 6 base weight 1.
Vs 1 3 2 seconds.
Knockdown power 20.
Which effect will appear depend on weapon power hit stumble resistance and body part.
However animation lengths of most hits are longer than 1 sec.
Even then the issues where that the stun power on most weapons except xbow was not great so it took enough shots on mid zeds that they would just die or be so close to that the time you saved was not worth it.
Projectile speed zed time only is 240 m s.
On clot exaple it will be 0 8 1 sec.
Additionally zed should not be in cooldown to applied type of the power otherwise stumble animation will not be interrupted.
Killing floor 2 incap mechanics.
Now every zed has a stun meter and every weapon adds some stun to that meter.
If a weapon is part of multiperk benefits it will be marked with that perk s icon on the gallery page.
Penetration power 1 5.
Base damage x2 5 base weight 4.
While on big zeds it took like.
Slaughter wave after wave.
The killing floor 2 wiki page.
For more detailed information regarding weapon weights ammo capacity and more please visit.
Killing floor is a cooperative survival horror first person shooter on pc xbox and ps4.
Zed will be stopped for at least 1 second in both cases this is for how long his ai will be paused during the hit.
The xbow used to have massive stun power even offperk but it was reduced in an update.
After playing stumble animation for random 0 5 0 75 seconds zed will be able to interrupt it by taking hit from the weapon which melee hit power gun hit power will be greater than zed s melee hit gun hit resistance.