In killing floor 2 the husk has gained a self detonating attack where it blows.
Killing floor 2 husks.
It fires a flammable ranged attack that pierces armor and deals continuous damage to those hit by it.
Projectile itself cannot be released right away instead it fires within 0 223s intervals.
Husk cannon gains 1 point of the charge power per 0 2s of charging starting from 0.
The husk also has a slightly weaker melee attack.
Projectile itself cannot be released right away instead it fires within 0 4s intervals.
Husk cannon gains 1 point of the charge power per 0 2s of charging starting from 0.
Second one will be a suicide attack where it destroys itself along dealing heavy damage to all players in the surrounding areas after taking significant damage.
Pressing and releasing the fire button right away will provide no charge power at all by the moment of the projectile release time.
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The husk is an uncommon specimen in killing floor 2.
One being the husk cannon being utilized as a flame thrower for close range combat.
Husks appear as humanoid males with charred skin usually covered in blood.
Sharpshooter s weapons have massive penetration and no large zed can resist a good headshot but still it s all about positioning that gives him the safe space that a sniper needs.
In most games it is the only regular enemy with a long range attack.
It is classified as a medium enemy.
While most zeds to prefer to get up close and personal these enemies are more than capable of fighting from afar.
They have a gas mask stitched to their faces and metal platings strewn about their bodies as well as a fuel tank strapped to their backs.
Husks in killing floor 2 on higher difficulty will feature 2 more attacks.
It is classified as a medium enemy.
The husk is an uncommon specimen in killing floor 2.
Husks appear as humanoid males with charred skin usually covered in blood.
Sharpshooter is the sniper class in killing floor 2 making husks explode and scrakes running their last steps around decapitated with just one shot.