Being a flame weapons specialist the firebug sets multiple zeds on fire at time making them suffer from the damage over time stumbling and forcing them to panic which effectively decreases overall threat of the enemy crowd flame weapons of the firebug provide a wide variety of ways to apply the damage.
Killing floor 2 ground fire damage.
Killing floor 2 update 1 45 september 29 patch notes.
Tripwire interactive has released the killing floor 2 update 1 45 today adding the infernal insurrection event description as well as details on a new map new weapons new skins and new daily objectives in addition to the improvements and bug fixes.
Killing floor 2 playstation 4.
Ground fire appears at rate of 1 per every 0 1 second lasts for total of 2 5 seconds and does damage within 0 25s intervals.
5 0s interval 1 0s does 4 ticks of damage.
Ground fire spawned only when fully charged.
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Firebug barbecue or ground fire.
Does not spawn ground fire on impact with the zeds.
Damage radius and incap power scales up as the weapon charges.
Upgrades however do not increase ground fire and residual flame damage.
Upgrades affect bullet damage and its dot since it is a of the base damage impact and explosive damage of underbarrel grenade.
Base damage x1 4 base weight 2.
Bring the heat off.
Multiple ground fire sources do not overlap each other player cannot create a new bonfire on top of the current instead there has to be small distance between two 0 25 meters.
Firebug skill choices let them focus on either killing zeds faster.
Time to fully charge 1 second.
Damage 10x1 2 10x2 32.
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Ground fire damage and radius were nerfed in the latest patch with direct damage from both fire weapons getting a 50 boost and may not be as useful as.
Once fell on the ground zed will be evaluating its getup possibilities within 0 2 second intervals zeds with velocity greater than 100 uu s or whose rigid body is still awake and simulated should skip getup animation untill their next evaluation check.
Ground fire appears at rate of 1 per every 0 1 second lasts for total of 2 5 seconds and does damage within 0 25s intervals.
Bloat neutral to fire vs lvl 25 ground fire.
Skill mutiplies default gf rf damage value by 2 and adds this value to perk modified gf rf damage value.
Killing floor 2 stats share.
Multiple ground fire sources do not overlap each other player cannot create a new bonfire on top of the current instead there has to be small distance between two 0 25 meters.