This guide based on my experience will briefly cover all 10 perks.
Killing floor 2 dead eye perk.
As a filler perk he can use all weaponry equally effectively and emphasize either on damage buffs like enhanced aoe explosives and increased incapacitation power or emphasizing.
The only time dead eye makes a noticeable difference on large zeds is on hoe the 10 extra damage is just enough to one shot a 6 man scrake off a 0 reu stack at level 25.
So if you don t wanna bother with getting a 2x stack with the 9mm go ahead and take dead eye.
I will go over what role each perk plays in a cooperative setting a recommended loadout or two and some actually helpful tips.
I have nearly 700 hours of experience in killing floor 2 and have gotten every perk to at least level 25 legitimately.
Survivalist is the perk that can adapt like more powerful support either as an extra damage distributor or maybe both.
If you love killing floor 2 and would like to buy it for yourself or your friends you can get it in our keenshop.
If you love killing floor 2 and would like to buy it for yourself or your friends.
Field medics have access to a diverse selection of weapons all of which have an alternate fire mode for deploying healing darts and grenades to aid your comrades allowing field medics to stay back from the front lines while keeping your squad in fighting shape.
The field medic is the guardian angel that keeps your squad fighting where they should be in pieces scattered across the killing floor.
Utilizing a unique weapon from nearly every other perk s weapon class the field medic has the most versatile kit of all perks.
For sharpshooters that are on maps with long sight lines take the dead eye skill since the long distance zeds have to travel to get to you might give you an extra one or two safe shots.