Here is a guide for commando an indispensable perk in kf2.
Killing floor 2 commando leveling guide.
Veterans from killing floor might remember the bullpup as the basic weapon for the commando as well as being one of the weakest guns in the game.
I have nearly 700 hours of experience in killing floor 2 and have gotten every perk to at least level 25 legitimately.
This guide based on my experience will briefly cover all 10 perks.
Just so the commando.
The commando may seem to be a straight forward perk and in many ways it is.
Killing floor 2 is not just only killing every zed you come across unless playing solo.
For the commando in the first killing floor click here.
However a good commando can be a powerful force multiplier especially with goo.
The commando s job is to clear trash.
They utilize assault rifles.
I will go over what role each perk plays in a cooperative setting a recommended loadout or two and some actually helpful tips.
Basically when zt kicks in it has a duration of 3 seconds and the whole world will be slowed down to 20 of the original speed.
Commando guide in 2019.
Thank you for reading my special guide i hope it was helpful.
Let me know if their is something wrong in my guide if i forgot something i ll keep this guide updated as much as i can and i ll do another guide as soon as possible.
Before we start we wan t to know what the commando s job is right.
Both these abilities have a limited range but it increases with each level the commando gains.
In multiplayer certain perks are meant to do different things.
The commando is one of the returning perks available in killing floor 2.
If you like it and want to see more their is my other killing floor 2 guides.
The commando has the unique ability to make stalkers visible to their teammates.
He has low damage yet fast.
The saving grace for the bullpup back then was the almost entire lack of recoil while firing.
Posted on november 8 2019.
Killing floor 2 kept what worked and changed what didn t this time around.
Commandos also display the health bars above injured zeds allowing them to prioritize the targets and know when a particularly dangerous zed is on the ropes.
They were in the game from the earliest days of early access.